The Agile Fluency® Model: A Path for Investing in Agile T…

The Agile Fluency® Model A Path for Investing in Agile Teams Overview Start here to learn how your organization can use the Agile Fluency Model to guide organizational investment in growing teams’ skills and capabilities. Gain a deeper understanding of the Agile Fluency Model. Discover leverage points to power up your software teams. In this two-day workshop, Diana Larsen, co-developer of the Model, will lead you on a journey to envisioning a world where Agile is done well in every organization, and where each team performs at a level of fluent proficiency that is fit to purpose. As a traveler on the journey, you’ll select the fluency zones destinations that will best fit your organization, then create a plan for communicating expectations to your teams. You’ll also play the Agile Fluency Game which simulates two and a half years on a software development team that’s adopting an agile approach for the first time. You’ll learn the outcomes that result from investment decisions and learning efforts, leading to actionable insights that you can immediately apply in your organization. You’ll create a personalized investment plan for enabling teams to produce the business benefits you need. What you will learn How to recognize typical patterns team follow as they gain proficiency and capability How to focus investment in teams for the most business benefit How to draw insights for your own teams and business from a software development simulation How to create a customized investment plan for your organization Course Outline We are always revising and improving our materials, so this outline is subject to change:  Understanding the Agile Fluency Model Aligning delivery teams with your organization’s goals and needs How to help teams develop and flourish The Agile Fluency Game: A teamwork simulation for software delivery Take-aways you can apply to your real team environment Improving teams and your organization with the Agile Fluency Improvement Cycle How to plan organizational investments that support a team’s increasing capability and performance How to leaders and managers can work with coaches to achieve sustainable improvements Audience Technical leaders and team members who seek team greatness Agile consultants and coaches who want to add to their toolkit Middle managers who want to develop skilled agile teams Senior leaders tasked with growing their delivery capacity and capability Executives who know that greater business agility and marketplace resilience depends on software production Meet the Trainer Diana Larsen A visionary pragmatist, Diana Larsen is Chief Connector at the Agile Fluency® Project, where we hold a vision of an inspiring future: “Every agile software teams practices Agile Software Development at a level of fluent proficiency that specifically fits their businesses’ needs.” Devoted to the success of all Agile coaches and teams, Diana co-authored books *Agile Retrospectives: Making Good Teams Great*; *Liftoff: Start and Sustain Successful Agile Teams*; *Five Rules for Accelerated Learning*; and co-originated the Agile Fluency™ Model. Diana co-wrote the seminal “Agile Fluency Model: A Brief Guide to Success with Agile” article with James Shore, co-founder of the Agile Fluency Project. She collaborates closely with an extended network of consultants and other colleagues. Diana discovers solutions and possibilities where others find only barriers and obstacles. As a founder of FutureWorks with many years experience working with technical professionals, Diana Larsen partnered with clients in the software industry to build her clients’ proficiency in shaping environments for productive teams and thriving in times of change. She led the practice area for Agile software development, team leadership, and Agile transitions at FutureWorks Consulting, so that everyone at every level can say, «I love my work…this is the best job ever!» For fun, she leads team, project, and whole system processes for collaborative thinking and planning. She is a sought-after facilitator for Open Space Technology and other large group participation events. Prerequisites All are welcome to attend the course, regardless of experience. The course does not convey a license or certification, and there is no test/exam at the end. Participants will take away a draft investment plan for their team(s) that they can use at will. A free downloadable eBook will also be available. FAQ TERMS & CONDITIONS Are there ID or minimum age requirements to enter the event?The course is open to anyone age 18 and up. Do I need to bring a computer to the event?No. Personal computers are not necessary. All course material will be provided.

How can I contact the organizer with any questions?Please use the email email.

Can the course be postponed/cancelled?We reserve the right to postpone or cancel this course if there are insufficient registrations. If this is the case, you will be notified between 3 and 5 working days before the course start date. In this case, you will be offered an alternative date or a full refund. We will not be responsible for any other costs incurred. All trademarks mentioned are the property of their respective owners.